The following is a checklist for what you might need to tell a new orienteer on the day of your event

 

Novice Instruction Checklist           

REGISTER all novices and collect                  

Map, Control Card & Clue Sheet

                            

1. Hold Map FLAT at all times     

2. Keep BLUE LINES always pointing N                  

          - using features or Sun or compass                              

3. Explain WHITE, YELLOW & GREEN      

4. Explain LINEAR BLACK (tracks & fences)

5. “Walk around Map”. Look N, S, E & W but keep Map always pointing N.            

6. COMPARE DISTANCES

    Map vs actual to nearby feature.                           

7. COPY COURSE from NOVICE Master Map.

    Take care with CIRCLES. Put number outside!             

8. TAPE together Map, Control Card and Clue Sheet.

9. Show a CONTROL and how to punch Control Card.

10.TELL what TIME to be back by

    and what SAFETY DIRECTION if lost.                        

11.Ask Novice to POINT to 1st control and say how to get there.   

 

Baseplate Instruction Checklist

For all courses except Novice an orienteering compass is vital.

A. COMPASS ONLY

  1. Identify baseplate, housing, red lines

      red arrow and the magnetic needle.

  2. Level compass and turn housing. See how needle's                    

       red end keeps pointing to magnetic north.

B. MAP ONLY

  3. Identify magnetic grid lines and

      magnetic north arrows.

  4. Identify present location (P) and

      destination (D) on the map.

C. MAP PLUS COMPASS

  5. Put long edge of baseplate along line

     (P)-(D) with housing next to (P).

  6. Turn housing so red lines parallel the magnetic grid  

      lines on the map and so red arrow points North. 

  7. Turn map and compass together so

      red end of needle and red arrow agree.

  8. Keep red arrow & red needle together       

      and stand at housing end of compass.

      Follow direction baseplate is pointing.

  * DO NOT FOLLOW RED NEEDLE

          UNLESS GOING NORTH *

  For non-orienteering maps first draw on magnetic grid,      

  then proceed as above.                  

 

12.Ask STARTER and write start time  on Control Card.